Modifying existing objects  
Modifying objects
 
 Concepts 
 
 Procedure 
 
 Commands 
 
Commands

AI_SELLAST

It selects the last inserted or modified objects

AI_SELINV

It reverses the current selection

AI_SELALL

It selects all the objects

AI_SELALL_AL

It selects all the objects on the current layer

AI_SELNONE

It deselects all the objects

ADD_VERTEX

It adds new vertices to Polylines, Splines and Regions

DEL_VERTEX

It deletes vertices from Polylines, Splines and Regions

ALIGN

It aligns objects with other objects  

LENGTHEN

It modifies the length of objects and the included angle of arcs

CHAMFER

It bevels the edges of objects

COPY

It copies objects at a specified distance in a specified direction

EXTEND

It extends an object to the intersection point with another object

OFFSET

It creates concentric circles, parallel lines and parallel curves  

OPTIONS

It customizes the program's settings

PROPERTY

It controls the properties of the objects

FILLET

It rounds and fillets the edges of objects

ROTATE

It rotates the objects around a base point

SCALE

It enlarges or reduces the selected objects proportionally

NUSCALE

It enlarges or reduces the selected objects in a non-proportional way  

SHEAR_X

It inclines the objects on the Y axis (X axis fixed) in constant area mode    

SHEAR_Y

It inclines the objects on the X axis (Y axis fixed) in constant area mode    

SHEAR

It inclines the objects on free axis in constant area mode  

SHEAR_X_A

It inclines the objects on the Y axis (X axis fixed) in assonometric mode  

SHEAR_Y_A

It inclines the objects on the X axis (Y axis fixed) in assonometric mode  

SHEAR_A

It inclines the objects on free axis in assonometric mode  

ARRAY

It creates multiple copies of objects in a rectangular pattern  

POLAR_ARRAY

It creates multiple copies of objects on a polar series  

MIRROR

It creates a copy of a mirror image of objects

BREAK

It divides the selected object between two points

BREAK_P

It divides the selected object in two parts through a point

MOVE

It moves objects a specified distance in a specified direction

STRETCH

It moves or stretches objects

TRIM

It trims objects at a cutting edge defined by other objects

CONNSEL

It joins objects to form a single uninterrupted object  

TO_ARCS

It approximates a polyline formed by many small segments using polyline arcs  

TO_SEGMENTS

It approximates a polyline converting arcs into small segments  

TO_N_SEGMENTS

It approximates a polyline converting arcs and segments to N segments all with the same length  

TO_SPLINE

It rounds a polyline converting it to a Spline  

REGION_SPLIT

It split a region in more smaller parts  

REGION_ADD_LH

It adds lightening holes of different types to a region  

FULLBREAK

It breaks the selected elements at every intersection with other elements